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7 October 2013updated 27 Sep 2015 3:55am

AAA games are supposed to be boring and unoriginal

To criticise the AAA game for a lack of originality is to misunderstand the fundamental nature of a video game with a multi-million pound development budget, says Phil Hartup.

By Phil Hartup

So it came, it saw and it conquered; GTA V, the Big Kahuna, the King of the Wasteland, the two hundred million dollar paragon of mass market media done right. Mark it well, because this, ladies and gentlemen is what exactly what every AAA video game is trying to be.

Forget those who question why the characters are men, forget those who wanted a significant divergence from the established game style, forget the questions about tone, violence and torture scenes, forget GTA V even, this is bigger than that. We are talking about giving the masses what they want, not what they think they want, and doing it right when huge sums of money are involved.

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