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11 June 2013

No, the Internet, YOU shut up

Anita Sarkeesian's call for more female protagonists in videogames attracted the standard level of vitriol. Here is why that's an important issue.

By Helen Lewis

When I read the awful responses to Anita Sarkeesian’s tweet about wanting more games with female protagonists, my heart didn’t sink. It barely dipped. I’m used to the kneejerk responses from a vocal minority when you talk about women in games.

At first, I thought about responding to the points raised by the many angry gentlefolk of Twitter, thusly:

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